I love to Design and Develop video games. I have been developing games since late 2015. In late 2020, I switched to Game Design and since then I am designing games and creating MVPs for my employer. I have also designed a General Purpose Multiplayer System and implemented it in different games. This Multiplayer System was based on Mirror Networking for Unity. Currently working on JRPGs, WRPGs and Strategy Game Genres. My goal is to have designed and published successful games, whether it would be Small F2P or AAA titles. I want my name among the greatest Game Designers in the world.
I am responsible for prototyping, Game Balance and Programing core game mechanics and Multiplayer logic using Networking Solutions like Mirror and Photon.
Unity 3d game development
At Maxpakstudio my aim is to make successful games.
Had a great learning experience at RationalVerx with a great team.
3D Modeling, Rigging, Texturing and Rendering with Blender or any modern tool. Development using Unity 3D.
I worked there as a .Net Developer and learned Database Designing and Development using Firebird SQL. I worked on ERP Applications.