I am interested in utilizing my skills in a reputable, smart, energetic, highly competitive and creative environment.I have been inspired by art at a very young age, with very limited art institutesin Pakistan I started to self-explore the depth of digital world and my quest is never ending. As an artist I have not bound myself to only giving guidance but at the same time i have kept learning and polishing my skills constantly. Due to my 2d/3d and excellent technical/ communication skills I have always remained a great asset for the companies I have worked with. I have lead small teams mainly for start-up companies. Categories included.
. Casual games for mobile
. VR game for mobile
. F2p game for mobile
. PC casual games for bigfishgames
. Psp game
. Architectural visualization
I am leading the art team which is currently working on a 3d mapping application www.wrld3d.com My responsibilities included creating art assets for 3d mapping application and working closely with development team to understand the technical pipeline for integrating these assets with in the 3d engine which is developed by Wrld
My responsibilities included creating 2d and 3d art for the animated series burkaavenger (characters, props and environments) and also doing R&D for burka avenger full length film production
I have worked at urchin games for 7 years and delivered 10 successful PC and mobile hidden object adventure games on BIGFISHGAMES.COM my responsibilities included generating ideas for games creating art contents solving technical issues and stream lining art pipeline.
Worked as a lead artist in Studio Fork, the services division of Fork Particle, California. My responsibilities Include leading the team to create environment art assets for PSP games AFTER BURNER BLACK FALCON
https://www.youtube.com/watch?v=_tYMwqxKVsM